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[Guía] Grabados (En...
 
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[Guía] Grabados (Engravings) + Lista completa de grabados

 
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Miembro Prominente Fundador

(Algunos textos e imágenes se traducirán cuando tengamos los nombres oficiales)

 

Por definir los Grabados de algún modo, diríamos que se asemejan a las habilidades pasivas en juegos como el Diablo de Blizzard. La diferencia es, que podremos equiparlos de diferentes maneras, mediante piedras de habilidad, los accesorios equipados (collar, pendientes y anillos) o directamente desde el libro de Grabados.

 

Tipos de grabados - Buenos y Malos (malus)

En primer lugar, hay dos tipos de grabados. Los grabados normales y los grabados malus. Los grabados malus suponen una penalización pasiva para tu personaje. Los grabados malus incluyen la disminución del poder de ataque, la disminución de la velocidad de ataque, la disminución de la velocidad de movimiento y la disminución de la defensa. Todos menos la Defensa se reducen un 2%/4%/6% en cada nivel. La defensa se reduce un 5%/10%/15%.

 

Niveles de grabados

Tus accesorios proporcionarán grabados que se sumarán al medidor que se encuentra en la pestaña Sello de tu Información de personaje.

 

Para activar las bonificaciones de los grabados normales o de malus, debes acumular suficientes puntos de ellos para activar el efecto de Nivel 1, Nivel 2 o Nivel 3. Estos se activan a los 5, 10 y 15 puntos respectivamente. Mira el grabado de la Armadura Pesada en la imagen de abajo. Esos 6º y 7º diamantes no hacen nada, y sólo es una Armadura Pesada de Nivel 1 hasta que llegue a 10 diamantes/puntos.

 

La cantidad de puntos de grabado normal y malus que se encuentra en cada accesorio depende en gran medida del accesorio y su rareza.

 

 

Grabados de clase y Grabados genéricos

Algunos grabados sólo sirven para una clase en específico, mientras que otros pueden ser utilizados por cualquier clase.

 

Puedes conseguir grabados de clase en las ranuras de Collar, Pendientes y Anillos de tus accesorios. No puedes obtener grabados de clase en la piedra de habilidad. También ten en cuenta que al despojar accesorios en contenidos como la Mazmorra del Caos o la Incursión de los Guardianes, no puedes conseguir grabados de otras clases, solo los tuyos.

 

Equilibra cuidadosamente tus accesorios para maximizar el mayor número posible de grabados normales y evitar los grabados malus. Aunque la penalización por un grabado malus parezca insignificante, la cantidad de trabajo equivalente necesaria para anular esa penalización puede ser sorprendentemente alta, especialmente si se trata de una Disminución del Poder de Ataque.

 

Ten en cuenta que la interfaz del juego te avisará si tienes demasiados puntos en un grabado determinado. No hay ninguna penalización por pasarse de 15, sólo es para avisarte de que probablemente puedas recortar algunos puntos en algunos lugares y quizás optimizar para otro grabado.

 

¿Puedo obtener grabados de otra manera?

Además de los grabados que se encuentran de forma innata en tus accesorios, también puedes estampar tus anillos con impresiones. Al estampar los anillos, puedes ganar 3, 6, 9 o 12 puntos para un grabado específico, con un máximo de 24 puntos por estampar ambos anillos.

 

¿De verdad puedo conseguir hasta 24 puntos de grabados así de fácil, escogiendo el que prefiero?

Si, pero tiene su truco. Para poder utilizar cada nivel de estampado, tendrás que conseguir Libros de Sellos que provienen de una variedad de contenidos. Debes utilizar 20 Libros de Sellos para desbloquear el sello asociado a él.

  • 3 Puntos - 20 Libros Poco Comunes
  • 6 Puntos - 20 Libros Raros
  • 9 Puntos - 20 Libros Heróicos
  • 12 Puntos - 20 Libros Legendarios

 

Todos los grabados requieren 20 libros por cada etapa de sello, y todos los grabados tienen hasta 3 niveles.

 

Una vez que aprendes un sello, puedes usarlo tantas veces como quieras, y los sellos aprendidos se comparten en todos los personajes que tengas en un servidor. Aplicar el sello sólo cuesta plata.

 

En total, puedes acumular un máximo de 74 (84 con una Reliquia T3) puntos de grabado.

  • 30 (40 con una Reliquia T3) por el collar, los pendientes y los anillos.
  • 24 de grabados de estampación.
  • 20 de la Piedra de Habilidad (aunque es muy poco probable, normalmente 12-16 como máximo).

 

 

LISTADO COMPLETO DE GRABADOS

 

Grabados genéricos - Para todas las clases

 

Grabado Bonificación por Nivel

Disrespect
Lv. 1 (Nodes 5): +9% Damage on foes with 30% or less HP.
Lv. 2 (Nodes 10): +22% Damage on foes with 30% or less HP.
Lv. 3 (Nodes 15): +36% Damage on foes with 30% or less HP.

Spirit Absorption
Lv. 1 (Nodes 5): +3% Attack and Move Speed.
Lv. 2 (Nodes 10): +8% Attack and Move Speed.
Lv. 3 (Nodes 15): +15% Attack and Move Speed.

Ether Enhancement
Lv. 1 (Nodes 5): Ethers, when obtained, generate additional Ethers with +4% Crit Damage.
Lv. 2 (Nodes 10): Ethers, when obtained, generate additional Ethers with +12% Crit Damage.
Lv. 3 (Nodes 15): Ethers, when obtained, generate additional Ethers with +24% Crit Damage.

Stabilized Status
Lv. 1 (Nodes 5): +3% damage when your HP is above 80%.
Lv. 2 (Nodes 10): +8% damage when your HP is above 80%.
Lv. 3 (Nodes 15): +16% damage when your HP is above 80%.

Grudge
Lv. 1 (Nodes 5): +4% Damage to Boss or higher-ranking foes. +20% Damage from them.
Lv. 2 (Nodes 10): +10% Damage to Boss or higher-ranking foes. +20% Damage from them.
Lv. 3 (Nodes 15): +20% Damage to Boss or higher-ranking foes. +20% Damage from them.

Super Charge
Lv. 1 (Nodes 5): +8% Charge skills' charging speed. +4% damage.
Lv. 2 (Nodes 10): +20% Charge skills' charging speed. +10% damage.
Lv. 3 (Nodes 15): +40% Charge skills' charging speed. +20% damage.

Strong Will
Lv. 1 (Nodes 5): -5% Incoming damage while Pushed.
Lv. 2 (Nodes 10): -15% Incoming damage while Pushed.
Lv. 3 (Nodes 15): -30% Incoming damage while Pushed.

Drops of Ether
Lv. 1 (Nodes 5): Attacks have a change to create an Ether. (Cooldown: 90s).
Lv. 2 (Nodes 10): Attacks have a change to create an Ether. (Cooldown: 40s).
Lv. 3 (Nodes 15): Attacks have a change to create an Ether. (Cooldown: 20s).

Crisis Evasion
Lv. 1 (Nodes 5): When receiving fatal damage, become invincible for 3s, recovering 50% of the damage taken during invincibility as HP. (Cooldown: 15m).
Lv. 2 (Nodes 10): When receiving fatal damage, become invincible for 3s, recovering 50% of the damage taken during invincibility as HP. (Cooldown: 12m).
Lv. 3 (Nodes 15): When receiving fatal damage, become invincible for 3s, recovering 50% of the damage taken during invincibility as HP. (Cooldown: 9m).

Keen Blunt Weapon
Lv. 1 (Nodes 5): +10% Crit Damage but your attacks have a chance to deal -20% damage.
Lv. 2 (Nodes 10): +25% Crit Damage but your attacks have a chance to deal -20% damage.
Lv. 3 (Nodes 15): +50% Crit Damage but your attacks have a chance to deal -20% damage.

Vital Point Strike
Lv. 1 (Nodes 5): +6% Stagger attack effectiveness.
Lv. 2 (Nodes 10): +18% Stagger attack effectiveness.
Lv. 3 (Nodes 15): +36% Stagger attack effectiveness.

Increased Max MP
Lv. 1 (Nodes 5): +5% Max MP.
Lv. 2 (Nodes 10): +15% Max MP.
Lv. 3 (Nodes 15): +30% Max MP.

+MP Regen
Lv. 1 (Nodes 5): +5% MP Regen.
Lv. 2 (Nodes 10): +15% MP Regen.
Lv. 3 (Nodes 15): +30% MP Regen.

Master of Escape
Lv. 1 (Nodes 5): -4% Stand Up Action cooldown.
Lv. 2 (Nodes 10): -12% Stand Up Action cooldown.
Lv. 3 (Nodes 15): -25% Stand Up Action cooldown.

Fortitude
Lv. 1 (Nodes 5): Incoming damage is reduced proportional to Health lost. (Max. 5%)
Lv. 2 (Nodes 10): Incoming damage is reduced proportional to Health lost. (Max. 15%)
Lv. 3 (Nodes 15): Incoming damage is reduced proportional to Health lost. (Max. 30%)

Crushing Fist
Lv. 1 (Nodes 5): Ignore 10% of Defense when attacking staggered foes.
Lv. 2 (Nodes 10): Ignore 30% of Defense when attacking staggered foes.
Lv. 3 (Nodes 15): Ignore 50% of Defense when attacking staggered foes.

Shield Piercing
Lv. 1 (Nodes 5): +16% Damage to shields.
Lv. 2 (Nodes 10): +50% Damage to shields.
Lv. 3 (Nodes 15): +100% Damage to shields.

Undefeated Tenacity
Lv. 1 (Nodes 5): +3% outgoing damage at 50% or less HP.
Lv. 2 (Nodes 10): +8% outgoing damage at 50% or less HP.
Lv. 3 (Nodes 15): +16% outgoing damage at 50% or less HP.

Divine Protection
Lv. 1 (Nodes 5): When attacked, there is a 20% chance of activing Divine Protection which reduces the damage received by 60%. (Cooldown: 60s)
Lv. 2 (Nodes 10): When attacked, there is a 20% chance of activing Divine Protection which reduces the damage received by 60%. (Cooldown: 20s)
Lv. 3 (Nodes 15): When attacked, there is a 20% chance of activing Divine Protection which reduces the damage received by 60%. (Cooldown: 10s)

Heavy Armor
Lv. 1 (Nodes 5): +30% to all Defense. The amount of Defense increased by Heavy Armor is not effected by effects that cause Defense reduction.
Lv. 2 (Nodes 10): +75% to all Defense. The amount of Defense increased by Heavy Armor is not effected by effects that cause Defense reduction.
Lv. 3 (Nodes 15): +150% to all Defense. The amount of Defense increased by Heavy Armor is not effected by effects that cause Defense reduction.

Explosive Expert
Lv. 1 (Nodes 5): +1 Bomb/grenade Battle Item carrying limit.
Lv. 2 (Nodes 10): +2 Bomb/grenade Battle Item carrying limit.
Lv. 3 (Nodes 15): +3 Bomb/grenade Battle Item carrying limit.

Enhanced Shield
Lv. 1 (Nodes 5): Become immune to all Status effects while affected by shields, but -90% Shields' HP and Defensive Stance's damage absorption amounts. (Not applicable to Battlefield Shield)
Lv. 2 (Nodes 10): Become immune to all Status effects while affected by shields, but -75% Shields' HP and Defensive Stance's damage absorption amounts. (Not applicable to Battlefield Shield)
Lv. 3 (Nodes 15): Become immune to all Status effects while affected by shields, but -50% Shields' HP and Defensive Stance's damage absorption amounts. (Not applicable to Battlefield Shield)

Necromancy
Lv. 1 (Nodes 5): Attacks summon temporary soldiers that damage foes. (Cooldown: 75s).
Lv. 2 (Nodes 10): Attacks summon temporary soldiers that damage foes. (Cooldown: 30s).
Lv. 3 (Nodes 15): Attacks summon temporary soldiers that damage foes. (Cooldown: 15s).

Preemptive Strike
Lv. 1 (Nodes 5): When attacking Challenge or lower foes with full HP, your attack is a guaranteed crit with +30% damage.
Lv. 2 (Nodes 10): When attacking Challenge or lower foes with full HP, your attack is a guaranteed crit with +80% damage.
Lv. 3 (Nodes 15): When attacking Challenge or lower foes with full HP, your attack is a guaranteed crit with +160% damage.

Broken Bone
Lv. 1 (Nodes 5): +7.5% damage to staggered foes.
Lv. 2 (Nodes 10): +20% damage to staggered foes.
Lv. 3 (Nodes 15): +40% damage to staggered foes.

Lightning Fury
Lv. 1 (Nodes 5): Attacks have a 60% chance of generating a lightning orb. These lightning orbs can only be generated once every 4s. When 5 orbs are created, they explode. Damage surrounding foes.
Lv. 2 (Nodes 10): Attacks have a 60% chance of generating a lightning orb. These lightning orbs can only be generated once every 2s. When 5 orbs are created, they explode. Damage surrounding foes.
Lv. 3 (Nodes 15): Attacks have a 60% chance of generating a lightning orb. These lightning orbs can only be generated once every 1s. When 5 orbs are created, they explode. Damage surrounding foes.

Cursed Doll
Lv. 1 (Nodes 5): +3% Atk. Power, -25% healing, natural recovery excluded.
Lv. 2 (Nodes 10): +8% Atk. Power, -25% healing, natural recovery excluded.
Lv. 3 (Nodes 15): +16% Atk. Power, -25% healing, natural recovery excluded.

Contender
Lv. 1 (Nodes 5): Atk. Power +1% for 15s after killing a foe. (Max. 5 stacks)
Lv. 2 (Nodes 10): Atk. Power +1.5% for 25s after killing a foe. (Max. 6 stacks)
Lv. 3 (Nodes 15): Atk. Power +2.5% for 40s after killing a foe. (Max. 7 stacks)

Ambush Master
Lv. 1 (Nodes 5): +5% damage for successful back attacks.
Lv. 2 (Nodes 10): +12% damage for successful back attacks.
Lv. 3 (Nodes 15): +25% damage for successful back attacks.

Magick Stream
Lv. 1 (Nodes 5): Up to +10% MP Regen every 3s while you are not attacked. This effect is temporarily removed when you are attacked. (Cooldown: 10s)
Lv. 2 (Nodes 10): Up to +30% MP Regen every 3s while you are not attacked. This effect is temporarily removed when you are attacked. (Cooldown: 10s)
Lv. 3 (Nodes 15): Up to +60% MP Regen every 3s while you are not attacked. This effect is temporarily removed when you are attacked. (Cooldown: 10s)

Barricade
Lv. 1 (Nodes 5): +3% damage to foes while shielded.
Lv. 2 (Nodes 10): +8% damage to foes while shielded.
Lv. 3 (Nodes 15): +16% damage to foes while shielded.

Raid Captain
Lv. 1 (Nodes 5): Increases outgoing damage by 10% of basic Move Speed bonuses (%).
Lv. 2 (Nodes 10): Increases outgoing damage by 22% of basic Move Speed bonuses (%).
Lv. 3 (Nodes 15): Increases outgoing damage by 45% of basic Move Speed bonuses (%).

Awakening
Lv. 1 (Nodes 5): 10% Awakening Skill cooldown. +1 max use.
Lv. 2 (Nodes 10): 25% Awakening Skill cooldown. +2 max use.
Lv. 3 (Nodes 15): 50% Awakening Skill cooldown. +3 max use.

Master Brawler
Lv. 1 (Nodes 5): +5% head attack damage.
Lv. 2 (Nodes 10): +12% head attack damage.
Lv. 3 (Nodes 15): +25% head attack damage.

 

Grabados - Artificiero

 

Grabado Bonificación por Nivel

Firepower Enhancement
Lv. 1 (Nodes 5): -20% Incoming damage, and (+15, +20%, +25%) Crit Rate depending on the level of the Firepower Buff.
Lv. 2 (Nodes 10): -25% Incoming damage, and (+20, +25%, +30%) Crit Rate depending on the level of the Firepower Buff.
Lv. 3 (Nodes 15): -30% Incoming damage, and (+25, +30%, +35%) Crit Rate depending on the level of the Firepower Buff.

Barrage
Lv. 1 (Nodes 5): Killing a foes in Barrage Mode resets the cooldowns of all Barage Skills.
Lv. 2 (Nodes 10): Killing a foes in Barrage Mode resets the cooldowns of all Barage Skills. +1% Bombardment skill damage. (Max 25 stacks)
Lv. 3 (Nodes 15): Killing a foes in Barrage Mode resets the cooldowns of all Barage Skills. +2% Bombardment skill damage. (Max 25 stacks)

 

Grabados - Barda

 

Grabado Bonificación por Nivel

True Courage
Lv. 1 (Nodes 5): Serenade of Courage additionally increases your outgoing damage +5% and Crit Rate +10%.
Lv. 2 (Nodes 10): Serenade of Courage additionally increases your outgoing damage +10% and Crit Rate +10%.
Lv. 3 (Nodes 15): Serenade of Courage additionally increases your outgoing damage +15% and Crit Rate +10%.

Desperate Salvation
Lv. 1 (Nodes 5): When the recovery effect ends, an additional recovery effect is activated, recovering 8% of your Max HP.
Lv. 2 (Nodes 10): When the recovery effect ends, an additional recovery effect is activated, recovering 16% of your Max HP.
Lv. 3 (Nodes 15): When the recovery effect ends, an additional recovery effect is activated, recovering 24% of your Max HP.

 

Grabados - Berserker

 

Grabado Bonificación por Nivel

Mayhem
Lv. 1 (Nodes 5): When hitting a foe during Burst, recover 0.2% of Max HP, and the amount that is recovered increases a little when hitting multiple foes. (The recovery increase and reduction effect are not applied)
Lv. 2 (Nodes 10): When hitting a foe during Burst, recover 0.35% of Max HP, and the amount that is recovered increases a little when hitting multiple foes. (The recovery increase and reduction effect are not applied)
Lv. 3 (Nodes 15): When hitting a foe during Burst, recover 0.5% of Max HP, and the amount that is recovered increases a little when hitting multiple foes. (The recovery increase and reduction effect are not applied)

Berserker Technique
Lv. 1 (Nodes 5): While bursting, Crit Damage +30%. Negates Exhaustion after Burst ends.
Lv. 2 (Nodes 10): While bursting, Crit Damage +40%. Negates Exhaustion after Burst ends.
Lv. 3 (Nodes 15): While bursting, Crit Damage +50%. Negates Exhaustion after Burst ends.

 

Grabados - Cazademonios

 

Grabado Bonificación por Nivel

Enhanced Weapon
Lv. 1 (Nodes 5): Changing Stances enhances your weapon, +20% Crit Rate by 9s.
Lv. 2 (Nodes 10): Changing Stances enhances your weapon, +25% Crit Rate by 9s.
Lv. 3 (Nodes 15): Changing Stances enhances your weapon, +30% Crit Rate by 9s.

Pistoleer
Lv. 1 (Nodes 5): +40% Damage to foes, but can only be used in Handgun Stance.
Lv. 2 (Nodes 10): +50% Damage to foes, but can only be used in Handgun Stance.
Lv. 3 (Nodes 15): +60% Damage to foes, but can only be used in Handgun Stance.

 

Grabados - Espada Letal

 

Grabado Bonificación por Nivel

Remaining Energy
Lv. 1 (Nodes 5): Art does not consume Art Meter for 2s when activated. +6% Atk./Move Speed on Burst. (+8%, +16%, +25%) Atk. Power depending on your Burst stage for 30s.
Lv. 2 (Nodes 10): Art does not consume Art Meter for 2s when activated. +9% Atk./Move Speed on Burst. (+10%, +20%, +30%) Atk. Power depending on your Burst stage for 30s.
Lv. 3 (Nodes 15): Art does not consume Art Meter for 2s when activated. +12% Atk./Move Speed on Burst. (+12%, +24%, +36%) Atk. Power depending on your Burst stage for 30s.

Burst
Lv. 1 (Nodes 5): Blade Burst is cast in Burst Zero form, regardless of the number of Blade Orbs you have. Burst Zero does not generate Remaining Energy. Inflicts +100% damage than Blade Burst cast while you have less than 1 Blade Orb.
Lv. 2 (Nodes 10): Blade Burst is cast in Burst Zero form, regardless of the number of Blade Orbs you have. Burst Zero does not generate Remaining Energy. Inflicts +150% damage than Blade Burst cast while you have less than 1 Blade Orb.
Lv. 3 (Nodes 15): Blade Burst is cast in Burst Zero form, regardless of the number of Blade Orbs you have. Burst Zero does not generate Remaining Energy. Inflicts +200% damage than Blade Burst cast while you have less than 1 Blade Orb.

 

Grabados - Artillero de Lanza

 

Grabado Bonificación por Nivel

Combat Readiness
Lv. 1 (Nodes 5): +20% Normal skills damage. +30% Shield Amount in Defensive Stance. +4% Damage for 10s when hit while in Defensive Stance (stacked up to 3 times, once per second).
Lv. 2 (Nodes 10): +20% Normal skills damage. +40% Shield Amount in Defensive Stance. +4% Damage for 10s when hit while in Defensive Stance (stacked up to 3 times, once per second).
Lv. 3 (Nodes 15): +20% Normal skills damage. +50% Shield Amount in Defensive Stance. +4% Damage for 10s when hit while in Defensive Stance (stacked up to 3 times, once per second).

Solo Knight
Lv. 1 (Nodes 5): +5% Crit Rate of Gunlance skills. +30% Crit Damage. Battlefield Shield cannot be used. +100% consumption of the Shield Meter during Defensive Stance.
Lv. 2 (Nodes 10): +10% Crit Rate of Gunlance skills. +40% Crit Damage. Battlefield Shield cannot be used. +100% consumption of the Shield Meter during Defensive Stance.
Lv. 3 (Nodes 15): +15% Crit Rate of Gunlance skills. +50% Crit Damage. Battlefield Shield cannot be used. +100% consumption of the Shield Meter during Defensive Stance.

 

Grabados - Pistolera

 

Grabado Bonificación por Nivel

Peacemaker
Lv. 1 (Nodes 5): +8% Atk. Speed in Handgun Stance. +10% Crit Rate in Shotgun Stance. +10% damage to foes with 50% or less HP for 9s while in Rifle Stance.
Lv. 2 (Nodes 10): +12% Atk. Speed in Handgun Stance. +20% Crit Rate in Shotgun Stance. +20% damage to foes with 50% or less HP for 9s while in Rifle Stance.
Lv. 3 (Nodes 15): +16% Atk. Speed in Handgun Stance. +25% Crit Rate in Shotgun Stance. +30% damage to foes with 50% or less HP for 9s while in Rifle Stance.

Time to Hunt
Lv. 1 (Nodes 5): +20% Crit Rate for Handgun and Rifle skills. Unable to use Shotgun Stance.
Lv. 2 (Nodes 10): +25% Crit Rate for Handgun and Rifle skills. Unable to use Shotgun Stance.
Lv. 3 (Nodes 15): +30% Crit Rate for Handgun and Rifle skills. Unable to use Shotgun Stance.

 

Grabados - Paladín

 

Grabado Bonificación por Nivel

Judgment
Lv. 1 (Nodes 5): +5% Punishment damage. When Punishment skills hits, +100% Piety Meter gain, +100% Duration of Sacred Executioner.
Lv. 2 (Nodes 10): +10% Punishment damage. When Punishment skills hits, +100% Piety Meter gain, +100% Duration of Sacred Executioner.
Lv. 3 (Nodes 15): +15% Punishment damage. When Punishment skills hits, +100% Piety Meter gain, +100% Duration of Sacred Executioner.

Blessed Aura
Lv. 1 (Nodes 5): Holy Aura additionally restores 1% of Max HP every 1.2s for you and your party.
Lv. 2 (Nodes 10): Holy Aura additionally restores 1% of Max HP every 1.0s for you and your party.
Lv. 3 (Nodes 15): Holy Aura additionally restores 1% of Max HP every 0.8s for you and your party.

 

Grabados - Matona

 

Grabado Bonificación por Nivel

Ultimate Skill: Taijutsu
Lv. 1 (Nodes 5): +300% Natural recovery speed of Stamina Energy. +30% Damage of Stamina skills, -30% Damage of Shock skills.
Lv. 2 (Nodes 10): +450% Natural recovery speed of Stamina Energy. +45% Damage of Stamina skills, -30% Damage of Shock skills.
Lv. 3 (Nodes 15): +600% Natural recovery speed of Stamina Energy. +60% Damage of Stamina skills, -30% Damage of Shock skills.

Shock Training
Lv. 1 (Nodes 5): +10% Shock skill damage. 2% of max Shock Energy recovered every 1s.
Lv. 2 (Nodes 10): +15% Shock skill damage. 3% of max Shock Energy recovered every 1s.
Lv. 3 (Nodes 15): +20% Shock skill damage. 4% of max Shock Energy recovered every 1s.

 

Grabados - Cazasombras

 

Grabado Bonificación por Nivel

Perfect Suppression
Lv. 1 (Nodes 5): +20% Normal skills damage. +50% encroachment gauge for all skills. Disables Demonize.
Lv. 2 (Nodes 10): +25% Normal skills damage. +50% encroachment gauge for all skills. Disables Demonize.
Lv. 3 (Nodes 15): +30% Normal skills damage. +50% encroachment gauge for all skills. Disables Demonize.

Unstoppable Drive
Lv. 1 (Nodes 5): Encroachment Meter grants natural recovery by 0.25% every 1s. Demonize increases this natural recovery by 50% upon expiration and disables Composure. (Max. 3 stacks)
Lv. 2 (Nodes 10): Encroachment Meter grants natural recovery by 0.5% every 1s. Demonize increases this natural recovery by 50% upon expiration and disables Composure. (Max. 3 stacks)
Lv. 3 (Nodes 15): Encroachment Meter grants natural recovery by 0.8% every 1s. Demonize increases this natural recovery by 50% upon expiration and disables Composure. (Max. 3 stacks)

 

Grabados - Francotirador

 

Grabado Bonificación por Nivel

Second Companion
Lv. 1 (Nodes 5): Summon Silverhawk MK-II, increasing Move Speed by +4%, Silverhawk's Basic Attack damage +50%, and Silverhawk's summon duration +30%. Adds a Mark of Death on target when Silverhawk's basic attack hits.
Lv. 2 (Nodes 10): Summon Silverhawk MK-II, increasing Move Speed by +4%, Silverhawk's Basic Attack damage +100%, and Silverhawk's summon duration +40%. Adds a Mark of Death on target when Silverhawk's basic attack hits.
Lv. 3 (Nodes 15): Summon Silverhawk MK-II, increasing Move Speed by +4%, Silverhawk's Basic Attack damage +150%, and Silverhawk's summon duration +50%. Adds a Mark of Death on target when Silverhawk's basic attack hits.

Death Strike
Lv. 1 (Nodes 5): When using Last Rush, recover 50% of the remaining Hawk Meter, and +20% damage receiving by the hit target for 8s.
Lv. 2 (Nodes 10): When using Last Rush, recover 50% of the remaining Hawk Meter, and +30% damage receiving by the hit target for 8s.
Lv. 3 (Nodes 15): When using Last Rush, recover 50% of the remaining Hawk Meter, and +40% damage receiving by the hit target for 8s.

 

Grabados - Hechicera

 

Grabado Bonificación por Nivel

Reflujo

Lv. 1: Disables Arcane Rupture, but Damage of skills (except Awakening and Movement skills) +8% and Cooldown -3%.
Lv. 2: Disables Arcane Rupture, but Damage of skills (except Awakening and Movement skills) +12% and Cooldown -6%.
Lv. 3: Disables Arcane Rupture, but Damage of skills (except Awakening and Movement skills) +16% and Cooldown -10%.

Mecha

Lv. 1: When Magick Amplification is triggered, normal skills' Cooldown -50%. During Magick Amplification, Crit Rate +10% and Crit Damage +20%.
Lv. 2: When Magick Amplification is triggered, normal skills' Cooldown -50%. During Magick Amplification, Crit Rate +17% and Crit Damage +35%.
Lv. 3: When Magick Amplification is triggered, normal skills' Cooldown -50%. During Magick Amplification, Crit Rate +25% and Crit Damage +50%.

 

Grabados - Puño Espiritual

 

Grabado Bonificación por Nivel

Energy Overflow
Lv. 1 (Nodes 5): Energy does not go below 1, but the additional Energy recovery effect is not applied during Hype. If Energy is below 30%, +5% damage dealt to foes.
Lv. 2 (Nodes 10): Energy does not go below 1, but the additional Energy recovery effect is not applied during Hype. If Energy is below 30%, +10% damage dealt to foes.
Lv. 3 (Nodes 15): Energy does not go below 1, but the additional Energy recovery effect is not applied during Hype. If Energy is below 30%, +15% damage dealt to foes.

Robust Spirit
Lv. 1 (Nodes 5): When using Hype, enters stage 3 right away, and while in Hype mode, +200% Energy recovery speed, +15% Damage.
Lv. 2 (Nodes 10): When using Hype, enters stage 3 right away, and while in Hype mode, +200% Energy recovery speed, +25% Damage.
Lv. 3 (Nodes 15): When using Hype, enters stage 3 right away, and while in Hype mode, +200% Energy recovery speed, +35% Damage.

 

Grabados - Invocadora

 

Grabado Bonificación por Nivel

Master Summoner
Lv. 1 (Nodes 5): -1 Ancient Elemental skill's Elemental Orb count. +5% all Elemental Damage.
Lv. 2 (Nodes 10): -1 Ancient Elemental skill's Elemental Orb count. +10% all Elemental Damage.
Lv. 3 (Nodes 15): -1 Ancient Elemental skill's Elemental Orb count. +15% all Elemental Damage.

Communication Overflow
Lv. 1 (Nodes 5): +20% Summon duration for Marinin, Pauru, Elcid, Shurdi, Kelsion, +10% Damage.
Lv. 2 (Nodes 10): +25% Summon duration for Marinin, Pauru, Elcid, Shurdi, Kelsion, +15% Damage.
Lv. 3 (Nodes 15): +30% Summon duration for Marinin, Pauru, Elcid, Shurdi, Kelsion, +20% Damage.

 

Grabados - Bailarina Guerrera

 

Grabado Bonificación por Nivel

Esoteric Skill Enhancement
Lv. 1 (Nodes 5): +1 max number of Elemental Orbs. Esoteric skills inflict 8% more damage per Elemental Orb you have.
Lv. 2 (Nodes 10): +1 max number of Elemental Orbs. Esoteric skills inflict 10% more damage per Elemental Orb you have.
Lv. 3 (Nodes 15): +1 max number of Elemental Orbs. Esoteric skills inflict 12% more damage per Elemental Orb you have.

First Intention
Lv. 1 (Nodes 5): Damage to foes +15%, but you can no longer gain Elemental Meter.
Lv. 2 (Nodes 10): Damage to foes +20%, but you can no longer gain Elemental Meter.
Lv. 3 (Nodes 15): Damage to foes +25%, but you can no longer gain Elemental Meter.

 

Añado también los de Arcanist y Destroyer.

 

Grabados - Arcanista (Arcanist)

 

Grabado Bonificación por Nivel

Grace of the Empress
Lv. 1 (Nodes 5): +20% 4-stack Ruin damage. When Ruin hits, recover 20% of consumed MP.
Lv. 2 (Nodes 10): +25% 4-stack Ruin damage. When Ruin hits, recover 20% of consumed MP.
Lv. 3 (Nodes 15): +30% 4-stack Ruin damage. When Ruin hits, recover 20% of consumed MP.

Order of the Emperor
Lv. 1 (Nodes 5): +50% Deck Meter gain of normal skills, +10% damage, and an Emperor Card is added to the deck. The Emperor Card deals great damage in the surrounding area when used.
Lv. 2 (Nodes 10): +50% Deck Meter gain of normal skills, +20% damage, and an Emperor Card is added to the deck. The Emperor Card deals great damage in the surrounding area when used.
Lv. 3 (Nodes 15): +50% Deck Meter gain of normal skills, +30% damage, and an Emperor Card is added to the deck. The Emperor Card deals great damage in the surrounding area when used.

 

Grabados - Destroyer

 

Grabado Bonificación por Nivel

Rage Hammer
Lv. 1 (Nodes 5): When using Gravity Release Skill, Crit Rate +3%. Crit Damage +5% based on the amount of Cores used.
Lv. 2 (Nodes 10): When using Gravity Release Skill, Crit Rate +4%. Crit Damage +10% based on the amount of Cores used.
Lv. 3 (Nodes 15): When using Gravity Release Skill, Crit Rate +5%. Crit Damage +15% based on the amount of Cores used.

Gravity Training
Lv. 1 (Nodes 5): During combat, the Gravity Meter recovers 1% every 1s. +10% Basic Attack and Vortex Gravity Crit Rate during Hypergravity Mode.
Lv. 2 (Nodes 10): During combat, the Gravity Meter recovers 1.5% every 1s. +10% Basic Attack and Vortex Gravity Crit Rate during Hypergravity Mode.
Lv. 3 (Nodes 15): During combat, the Gravity Meter recovers 2% every 1s. +10% Basic Attack and Vortex Gravity Crit Rate during Hypergravity Mode.

 

 

Parte del contenido se encuentra en la guía de Saintone y en el fansite inglés de Lost Ark Papunika.

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Topic starter Respondido : 5 de agosto de 2021 10:23
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Inffernitys
(@inffernitys)
Miembro Eminente

Gracias por la Guie me sirvió de mucho.

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Respondido : 11 de marzo de 2022 03:15
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